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-rw-r--r--files/shaders/shader1.vert8
1 files changed, 7 insertions, 1 deletions
diff --git a/files/shaders/shader1.vert b/files/shaders/shader1.vert
index 9f27f54..de25828 100644
--- a/files/shaders/shader1.vert
+++ b/files/shaders/shader1.vert
@@ -1,11 +1,17 @@
#version 450
+layout(binding = 0) uniform uniform_buffer {
+ mat4 model;
+ mat4 view;
+ mat4 proj;
+} ubo;
+
layout(location = 0) in vec2 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 0) out vec3 fragColor;
void main() {
- gl_Position = vec4(inPosition, 0.0, 1.0);
+ gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
fragColor = inColor;
}