diff options
Diffstat (limited to 'files')
-rw-r--r-- | files/shaders/shader1.frag | 1 | ||||
-rw-r--r-- | files/shaders/shader1.vert | 19 |
2 files changed, 5 insertions, 15 deletions
diff --git a/files/shaders/shader1.frag b/files/shaders/shader1.frag index 7c5b0e7..7122ce8 100644 --- a/files/shaders/shader1.frag +++ b/files/shaders/shader1.frag @@ -1,7 +1,6 @@ #version 450 layout(location = 0) in vec3 fragColor; - layout(location = 0) out vec4 outColor; void main() { diff --git a/files/shaders/shader1.vert b/files/shaders/shader1.vert index f5b2f8d..9f27f54 100644 --- a/files/shaders/shader1.vert +++ b/files/shaders/shader1.vert @@ -1,20 +1,11 @@ #version 450 -layout(location = 0) out vec3 fragColor; - -vec2 positions[3] = vec2[]( - vec2(0.0, -0.5), - vec2(0.5, 0.5), - vec2(-0.5, 0.5) -); +layout(location = 0) in vec2 inPosition; +layout(location = 1) in vec3 inColor; -vec3 colors[3] = vec3[]( - vec3(1.0, 0.0, 0.0), - vec3(0.0, 1.0, 0.0), - vec3(0.0, 0.0, 1.0) -); +layout(location = 0) out vec3 fragColor; void main() { - gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0); - fragColor = colors[gl_VertexIndex]; + gl_Position = vec4(inPosition, 0.0, 1.0); + fragColor = inColor; } |