#include #include #include #include #include #include "graphics.h" #include "window.h" #include "common.h" #define SW 640 #define SH 480 window_t window; graphics_t graphics; int _create_surface(VkInstance instance, VkSurfaceKHR *surface); int update_ubo(void *uniform_buffer); struct ubo { mat4 model; mat4 view; mat4 proj; }; vertex_t vertices[] = { {{-0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}}, {{0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}}, {{0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}}, {{-0.5f, 0.5f}, {1.0f, 1.0f, 1.0f}} }; u32 indices[] = { 0, 1, 2, 2, 3, 0 }; int main(void) { int ret = 1; if(SDL_Init(0)) { err("SDL_Init: failed"); goto f1; } // populate window info struct window_info win_info = {0}; win_info.title = "Test App"; // win_info.flags = SDL_WINDOW_RESIZABLE; win_info.w = SW; win_info.h = SH; // create window window = window_create(&win_info); if(!window) { err("window_create: failed"); goto f2; } // get extensions unsigned int ext_count = 0; window_extension_info(window, &ext_count, NULL); char **extensions = xcalloc(ext_count, sizeof(char *)); window_extension_info(window, &ext_count, (const char **)extensions); // populate the device info struct graphics_info grph_info = {0}; grph_info.name = "Test App"; grph_info.version = MAKE_VERSION(1, 0, 0); grph_info.ext_count = ext_count; grph_info.extensions = (const char * const *)extensions; grph_info.vertices = vertices; grph_info.nvertices = ARR_SIZE(vertices); grph_info.indices = indices; grph_info.nindices = ARR_SIZE(indices); grph_info.ubo_size = sizeof(struct ubo); grph_info.update_ubo = update_ubo; grph_info.surface_func = _create_surface; // create the device graphics = graphics_create(&grph_info); if(!graphics) { err("device_create: failed"); if(extensions) free(extensions); goto f3; } if(extensions) free(extensions); int running = 1; while(running) { SDL_Event windowEvent; while(SDL_PollEvent(&windowEvent)) if(windowEvent.type == SDL_QUIT) { running = 0; break; } graphics_draw_frame(graphics); } ret = 0; graphics_destroy(graphics); f3: window_destroy(window); f2: SDL_Quit(); f1: return ret; } int update_ubo(void *uniform_buffer) { struct ubo *ubo = (struct ubo *)uniform_buffer; static float time = 1.0f; time += 0.01f; memcpy(ubo->model, glms_mat4_identity().raw, sizeof(ubo->model)); glm_rotate(&ubo->model, time * glm_rad(90.0f), (vec3){0.0f, 0.0f, 1.0f}); glm_lookat((vec3){1.0f, 1.0f, 2.0f}, (vec3){0.0f, 0.0f, 0.0f}, (vec3){0.0f, 0.0f, 1.0f}, ubo->view); glm_perspective(glm_rad(45.0f), (float)SW/(float)SH, 0.1f, 10.0f, ubo->proj); ubo->proj[1][1] *= -1; return 0; } int _create_surface(VkInstance instance, VkSurfaceKHR *surface) { return window_create_surface(window, instance, surface); }