#include #include #include "device.h" #include "window.h" #include "common.h" // TODO: rename device.c/.h window_t window; device_t device; int _create_surface(VkInstance instance, VkSurfaceKHR *surface); int main(void) { int ret = 1; if(SDL_Init(0)) { err("SDL_Init: failed"); goto f1; } // populate window info struct window_info win_info = {0}; win_info.title = "Test App"; win_info.w = 1200; win_info.h = 800; // create window window = window_create(&win_info); if(!window) { err("window_create: failed"); goto f2; } // get extensions unsigned int ext_count = 0; window_extension_info(window, &ext_count, NULL); char **extensions = xcalloc(ext_count, sizeof(char *)); window_extension_info(window, &ext_count, (const char **)extensions); // populate the device info struct device_info dev_info = {0}; dev_info.name = "Test App"; dev_info.version = MAKE_VERSION(1, 0, 0); dev_info.ext_count = ext_count; dev_info.extensions = (const char * const *)extensions; dev_info.surface_func = _create_surface; // create the device device = device_create(&dev_info); if(!device) { err("device_create: failed"); if(extensions) free(extensions); goto f3; } if(extensions) free(extensions); int running = 1; while(running) { SDL_Event windowEvent; while(SDL_PollEvent(&windowEvent)) if(windowEvent.type == SDL_QUIT) { running = 0; break; } } ret = 0; device_destroy(device); f3: window_destroy(window); f2: SDL_Quit(); f1: return ret; } int _create_surface(VkInstance instance, VkSurfaceKHR *surface) { return window_create_surface(window, instance, surface); }