diff options
-rw-r--r-- | README.md | 2 | ||||
-rwxr-xr-x | build.sh | 35 | ||||
-rw-r--r-- | src/display.c | 19 | ||||
-rw-r--r-- | src/display.h | 9 | ||||
-rw-r--r-- | src/main.c | 55 | ||||
-rw-r--r-- | src/shell.html | 109 |
6 files changed, 196 insertions, 33 deletions
@@ -1,3 +1,3 @@ ### Pendulum -This is a simple pendulum c program that uses raylib +This is a simple pendulum simulation in C that uses raylib. [Demo](https://batnako.net/demos/pendulum.html) @@ -7,9 +7,13 @@ FLAGS_DISPLAY="-lraylib -lm -lpthread -lGL -ldl -lrt -lX11" SRC="src" BIN="bin" OBJ="obj" + RUN=0 VALGRIND="" +WEB=0 +RAYLIB_SRC="/usr/local/src/raylib/src" #for web only + function __run__ { RUN=1 } @@ -25,6 +29,10 @@ function __clean__ { kill $( ps -q $$ -o pgid= ) # exit } +function __web__ { + WEB=1 +} + set -xe if ! { [[ $# -eq 0 ]]; } 2> /dev/null @@ -36,11 +44,26 @@ fi mkdir -p $BIN mkdir -p $OBJ -gcc -c -o $OBJ/main.o $SRC/main.c -gcc -c -o $OBJ/display.o $SRC/display.c -gcc -o $BIN/main $OBJ/main.o $OBJ/display.o $FLAGS $FLAGS_DISPLAY - -if ! { [[ $RUN -eq 0 ]]; } 2> /dev/null +if { [[ $WEB -eq 0 ]]; } 2> /dev/null then - $BIN/main + gcc -c -o $OBJ/main.o $SRC/main.c + gcc -c -o $OBJ/display.o $SRC/display.c + gcc -o $BIN/main $OBJ/main.o $OBJ/display.o $FLAGS $FLAGS_DISPLAY + + if ! { [[ $RUN -eq 0 ]]; } 2> /dev/null + then + $BIN/main + fi +else + source emsdk_env.sh + + emcc -o $BIN/pendulum.html $SRC/main.c $SRC/display.c \ + $FLAGS -DPLATFORM_WEB -DRAYLIB_SRC="\"$RAYLIB_SRC/raylib.h\"" \ + $RAYLIB_SRC/libraylib.a \ + -I$RAYLIB_SRC/raylib.h \ + -s USE_GLFW=3 -s ASYNCIFY \ + --shell-file $SRC/shell.html + + # delete e line that blocks backspace and tab + sed -i $(($(grep "keyCode === 8" $BIN/pendulum.js -n | cut -d : -f 1)+1))d $BIN/pendulum.js > /dev/null fi diff --git a/src/display.c b/src/display.c index 2a46493..9ecb6cb 100644 --- a/src/display.c +++ b/src/display.c @@ -1,4 +1,9 @@ -#include <raylib.h> +#ifdef PLATFORM_WEB + #include RAYLIB_SRC +#else + #include <raylib.h> +#endif + #include "display.h" static dspl_createinfo info; @@ -7,7 +12,7 @@ void dspl_create(dspl_createinfo createinfo) { info = createinfo; } -void dspl_start() +void dspl_start(void) { InitWindow(info.width, info.height, info.name); SetTargetFPS(info.fps); @@ -22,21 +27,17 @@ void dspl_start() } } -void dspl_destroy() +void dspl_destroy(void) { CloseWindow(); } void dspl_draw_circle(int cx, int cy, int r) { - int offsetx = (info.width/2); - int offsety = (info.height/4); - DrawCircle(offsetx + cx, offsety + cy, r, RED); + DrawCircle(OFFSETX + cx, OFFSETY + cy, r, RED); } void dspl_draw_line(int x1, int y1, int x2, int y2, int c) { - int offsetx = (info.width/2); - int offsety = (info.height/4); - DrawLine(offsetx + x1, offsety + y1, offsetx + x2, offsety + y2 , (c == 0) ? BLUE : RED); + DrawLine(OFFSETX + x1, OFFSETY + y1, OFFSETX + x2, OFFSETY + y2 , (c == 0) ? BLUE : RED); } diff --git a/src/display.h b/src/display.h index 088feb7..1dadb0f 100644 --- a/src/display.h +++ b/src/display.h @@ -6,12 +6,15 @@ typedef struct dspl_createinfo { int height; char *name; int fps; - void (*update_func)(); + void (*update_func)(void); } dspl_createinfo; +#define OFFSETX (info.width/2) +#define OFFSETY (info.height/8) + void dspl_create(dspl_createinfo info); -void dspl_start(); -void dspl_destroy(); +void dspl_start(void); +void dspl_destroy(void); void dspl_draw_line(int x1, int y1, int x2, int y2, int c); void dspl_draw_circle(int cx, int cy, int r); @@ -1,27 +1,36 @@ #include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <errno.h> #include <math.h> #include "display.h" -#define W 1600 -#define H 900 -#define FPS 1000 -#define SCALE 1000 -#define SWING_SCALE 15 +#define W 800 +#define H 600 + +#ifndef PLATFORM_WEB + #define FPS 120 +#else + #define FPS 60 +#endif + +#define SCALE 800 +#define CYCLES 5 #define RFPS 1/FPS #define PI 3.141592654 +#define g -9.81f * SCALE -const float s = (PI/180 * 25); // rad -const float l = 0.5 * SCALE; // m -const int m = 7; // kg -const float g = -9.81f * SCALE; // m/s^2 +float s = 25; // starting agnle +float l = 0.5; // lenght +float m = 0.01; // mass in kg float t; float v; float a; float secs = 0.0f; -int swings = 2 * SWING_SCALE; +int swings = 2 * CYCLES; int has_reached_starting_amp(float old_t) { @@ -34,17 +43,22 @@ int has_reached_starting_amp(float old_t) void update() { + if(secs == 0.0f) { + printf("\nStarting angle: %f", s/(PI/180)); + printf("\nLenght: %f", l/SCALE); + printf("\nMass: %f\n", m/SCALE); + } + float old_t = t; a = (g/l) * sinf(t); v += a * RFPS; t += v * RFPS; if(has_reached_starting_amp(old_t)) { - puts("new swing"); swings += 1; } - if(swings >= 2 * SWING_SCALE) { - printf("period: %f\n", secs/SWING_SCALE); + if(swings >= 2 * CYCLES) { + printf("period: %f\n", secs/CYCLES); secs = 0.0f; swings = 0; } @@ -57,8 +71,21 @@ void update() dspl_draw_circle(px, py, m); } -int main(void) +int main(int argc, char **argv) { + if(argc != 1 && argc != 4) { + puts("Please provide either 0 or 3 arguments:\n\t1st is starting angle in degrees\n\t2nd is lenght in meters\n\t3rd is mass in kilograms"); + return 1; + } + + float arg_s = strtof(argv[1], NULL); + float arg_l = strtof(argv[2], NULL); + float arg_m = strtof(argv[3], NULL); + + s = ((arg_s == 0.0f) ? s : arg_s) * PI/180; + l = ((arg_l == 0.0f) ? l : arg_l) * SCALE; + m = ((arg_m == 0.0f) ? m : arg_m) * SCALE; + t = s; v = 0; a = 0; diff --git a/src/shell.html b/src/shell.html new file mode 100644 index 0000000..f8e31a8 --- /dev/null +++ b/src/shell.html @@ -0,0 +1,109 @@ +<!DOCTYPE html> +<html lang="en-us"> + <head> + <meta charset="utf-8"> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + <title>Pendulum</title> + <style> + .el { margin: 5px; } + div.el { float: left; } + textarea.el { font-family: monospace; width: 100%; } + canvas.el { border: 0px none; background-color: black; } + </style> + </head> + <body> + <div class="el" id="status">Downloading...</div> + + <div class="el"> + <canvas id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> + </div> + + <div class="el"> + <label>Angle (deg):</label> <br> + <input type="text" id="s_input"> <br> + <label>Lenght (m):</label> <br> + <input type="text" id="l_input"> <br> + <label>Mass (kg):</label> <br> + <input type="text" id="m_input"> <br> + <button onclick="loadParams();">Submit</button> + </div> + + <textarea class="el" id="output" rows="12"></textarea> + + + <script type='text/javascript'> + let params = new URLSearchParams(location.search); + let s = params.get('s'); s = (s == null) ? 0 : s; + let l = params.get('l'); l = (l == null) ? 0 : l; + let m = params.get('m'); m = (m == null) ? 0 : m; + + document.getElementById('s_input').value = s; + document.getElementById('l_input').value = l; + document.getElementById('m_input').value = m; + + function loadParams() { + let ns = document.getElementById('s_input').value; + let nl = document.getElementById('l_input').value; + let nm = document.getElementById('m_input').value; + window.location.href = `?s=${ns}&l=${nl}&m=${nm}`; + } + + var statusElement = document.getElementById('status'); + + var Module = { + attachGLFWEventsToCanvas: true, + preRun: [], + postRun: [], + arguments: [s, l, m], + print: (function() { + var element = document.getElementById('output'); + if (element) element.value = ''; // clear browser cache + return function(text) { + if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); + // These replacements are necessary if you render to raw HTML + //text = text.replace(/&/g, "&"); + //text = text.replace(/</g, "<"); + //text = text.replace(/>/g, ">"); + //text = text.replace('\n', '<br>', 'g'); + console.log(text); + if (element) { + element.value += text + "\n"; + element.scrollTop = element.scrollHeight; // focus on bottom + } + }; + })(), + canvas: (function() { + var canvas = document.getElementById('canvas'); + + // As a default initial behavior, pop up an alert when webgl context is lost. To make your + // application robust, you may want to override this behavior before shipping! + // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 + canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); + + return canvas; + })(), + setStatus: function(text) { + if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; + if (text === Module.setStatus.last.text) return; + var now = Date.now(); + Module.setStatus.last.time = now; + Module.setStatus.last.text = text; + statusElement.innerHTML = text; + }, + totalDependencies: 0, + monitorRunDependencies: function(left) { + this.totalDependencies = Math.max(this.totalDependencies, left); + Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.'); + } + }; + Module.setStatus('Downloading...'); + window.onerror = function() { + Module.setStatus('Exception thrown, see JavaScript console'); + Module.setStatus = function(text) { + if (text) console.error('[post-exception status] ' + text); + }; + }; + </script> + {{{ SCRIPT }}} + </body> +</html> |