From fc027f7d214028086178a7328926c9b14ead464d Mon Sep 17 00:00:00 2001 From: kartofen Date: Sun, 9 Apr 2023 02:02:51 +0300 Subject: map loading done --- src/sector.h | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 src/sector.h (limited to 'src/sector.h') diff --git a/src/sector.h b/src/sector.h new file mode 100644 index 0000000..20050f7 --- /dev/null +++ b/src/sector.h @@ -0,0 +1,28 @@ +#ifndef SECTOR_H +#define SECTOR_H + +#include "common.h" +#include "player.h" + +struct sector { + float floor, ceil; // floor and ceiling heights + uint *vertices; // index of each vertex (vertices[nverts]) + uint *neighbors; // index of each neighboring sector (neighbors[nverts]) + size_t nverts; // number of vertices defining the sector +}; + +typedef struct { + struct sector *sectors; // all the sectors in the map + size_t nsects; // sectors[nsects] + struct xy *vertices; // all vertices in the map + size_t nverts; // vertices[nverts] + player_t player; // the player (should be an array in the future) +} map_t; + +int map_load(map_t *map, char *filename); +void map_unload(map_t *map); + +void map_print(map_t *map); +int map_save(map_t *map, char *filename); + +#endif -- cgit v1.2.3