// comment this if you dont want to // generate the tiles, only the // tiles.dat file #define GENERATE_PPM_TILES /* The TILES are ----------------------------------------------- |0: ... blank | 1: ... T-piece (down) | | ... X symetry | ### T symetry | | ... | .#. | |-------------------+-------------------------| |2: .#. cross | 3: ... bar | | ### X symetry | ### I symetry | | .#. | ... | |-------------------+-------------------------| |4: .#. corner | | | .## T symetry | | | ... | | ----------------------------------------------- The number are the tile indexes, the values that you need to put in the tiles_to_load array */ // Array for which tiles to include the tiles.dat int tiles_to_load[] = { 0, 1, };