#include #include #include "ppm.h" int tile_0[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 }; int tile_1[9] = { 0, 1, 0, 1, 1, 1, 0, 0, 0 }; int tile_2[9] = { 0, 1, 0, 0, 1, 1, 0, 1, 0 }; int tile_3[9] = { 0, 1, 0, 1, 1, 0, 0, 1, 0 }; int tile_4[9] = { 0, 0, 0, 1, 1, 1, 0, 1, 0 }; int tile_5[9] = { 0, 1, 0, 1, 1, 1, 0, 1, 0 }; void gen() { mkdir("files/", S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH); save_as_ppm("files/tile_0.ppm", tile_0, 3, 3, 1); save_as_ppm("files/tile_1.ppm", tile_1, 3, 3, 1); save_as_ppm("files/tile_2.ppm", tile_2, 3, 3, 1); save_as_ppm("files/tile_3.ppm", tile_3, 3, 3, 1); save_as_ppm("files/tile_4.ppm", tile_4, 3, 3, 1); save_as_ppm("files/tile_5.ppm", tile_5, 3, 3, 1); } int main(void) { gen(); return 0; }