diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/main.c | 90 | ||||
| -rw-r--r-- | src/set.c | 40 | ||||
| -rw-r--r-- | src/set.h | 14 | ||||
| -rw-r--r-- | src/shell.html | 82 | 
4 files changed, 226 insertions, 0 deletions
| diff --git a/src/main.c b/src/main.c new file mode 100644 index 0000000..90de051 --- /dev/null +++ b/src/main.c @@ -0,0 +1,90 @@ +#include <stdio.h> +#include <stdlib.h> +#include <stdbool.h> +#include <time.h> + +#include "set.h" + +#ifndef PLATFORM_WEB +  #include <raylib.h> +#else +  #include RAYLIB_SRC +#endif + +#define W 800 +#define H 600 + +#define NODES_X 20 +#define NODES_Y 15 +#define NODE_L 40 + +set *nodes[NODES_X][NODES_Y]; +bool walls_hori[NODES_X][NODES_Y-1] = {0}; // false - exists +bool walls_vert[NODES_X-1][NODES_Y] = {0}; // true - doesnt exist + +void init_nodes() +{ +    for(int i = 0; i < NODES_Y; i++) +        for(int j = 0; j < NODES_X; j++) +            nodes[j][i] = set_create(); +} + +void deinit_nodes() +{ +    for(int i = 0; i < NODES_Y; i++) +        for(int j = 0; j < NODES_X; j++) +            set_free(nodes[j][i]); +} + +void update() +{ +    // optimize picking random number thingy +    if(rand() % 2) { +        int x = rand() % NODES_X; +        int y = rand() % (NODES_Y-1); + +        if(set_find(nodes[x][y]) != set_find(nodes[x][y+1])) { +            walls_hori[x][y] = true; +            set_union(nodes[x][y], nodes[x][y+1]); +        } +    } else { +        int x = rand() % (NODES_X-1); +        int y = rand() % NODES_Y; + +        if(set_find(nodes[x][y]) != set_find(nodes[x+1][y])) { +            walls_vert[x][y] = true; +            set_union(nodes[x][y], nodes[x+1][y]); +        } +    } + +    for(int i = 0; i < NODES_Y; i++) { +        for(int j = 0; j < NODES_X; j++) { +            if(i < NODES_Y-1) if(!walls_hori[j][i]) +            DrawLine((j+0)*NODE_L, (i+1)*NODE_L, (j+1)*NODE_L, (i+1)*NODE_L, RED); + +            if(j < NODES_X-1) if(!walls_vert[j][i]) +            DrawLine((j+1)*NODE_L, (i+0)*NODE_L, (j+1)*NODE_L, (i+1)*NODE_L, RED); + +        } +    } +} + +int main(void) +{ +    srand(time(NULL)); +    InitWindow(W, H, "Kruskal"); +    SetTargetFPS(60); +    init_nodes(); + +    while(!WindowShouldClose()) +    { +        BeginDrawing(); +        ClearBackground(RAYWHITE); +        DrawFPS(10, 10); +        update(); +        EndDrawing(); +    } + +    deinit_nodes(); +    return 0; +} diff --git a/src/set.c b/src/set.c new file mode 100644 index 0000000..b84ae6a --- /dev/null +++ b/src/set.c @@ -0,0 +1,40 @@ +#include <stdlib.h> + +#include "set.h" + +set *set_create() +{ +    set *s = malloc(sizeof(set)); +    s->parent = s; +    s->rank = 0; +    return s; +} + +void set_free(set *s) +{ +    free(s); +} + +set *set_find(set *s) +{ +    if(s->parent == s) +        return s; +    s->parent = set_find(s->parent); +    return s->parent; +} + +void set_union(set *x, set *y) +{ +    x = set_find(x); +    y = set_find(y); + +    if(x == y) return; + +    if(x->rank > y->rank) { +        y->parent = x; +    } else { +        x->parent = y; +    } + +    if(x->rank == y->rank) x->rank++; +} diff --git a/src/set.h b/src/set.h new file mode 100644 index 0000000..b92d229 --- /dev/null +++ b/src/set.h @@ -0,0 +1,14 @@ +#ifndef SET_H +#define SET_H + +typedef struct set { +    struct set *parent; +    int rank; +} set; + +set *set_create(); +void set_free(set *s); + +set *set_find(set *s); +void set_union(set *x, set *y); +#endif diff --git a/src/shell.html b/src/shell.html new file mode 100644 index 0000000..3abc1b0 --- /dev/null +++ b/src/shell.html @@ -0,0 +1,82 @@ +<!DOCTYPE html> +<html lang="en-us"> +  <head> +    <meta charset="utf-8"> +    <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +    <title>Pendulum</title> +    <style> +      .el { margin: 5px; } +      div.el { float: left; } +      textarea.el { font-family: monospace; width: 100%; } +      canvas.el { border: 0px none; background-color: black; } +    </style> +  </head> +  <body> +    <div class="el" id="status">Downloading...</div> + +    <div class="el"> +      <canvas id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> +    </div> + +    <textarea class="el" id="output" rows="12"></textarea> + +    <script type='text/javascript'> + +      var statusElement = document.getElementById('status'); + +      var Module = { +        attachGLFWEventsToCanvas: true, +        preRun: [], +        postRun: [], +        print: (function() { +          var element = document.getElementById('output'); +          if (element) element.value = ''; // clear browser cache +          return function(text) { +            if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); +            // These replacements are necessary if you render to raw HTML +            //text = text.replace(/&/g, "&"); +            //text = text.replace(/</g, "<"); +            //text = text.replace(/>/g, ">"); +            //text = text.replace('\n', '<br>', 'g'); +            console.log(text); +            if (element) { +              element.value += text + "\n"; +              element.scrollTop = element.scrollHeight; // focus on bottom +            } +          }; +        })(), +        canvas: (function() { +          var canvas = document.getElementById('canvas'); + +          // As a default initial behavior, pop up an alert when webgl context is lost. To make your +          // application robust, you may want to override this behavior before shipping! +          // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 +          canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); + +          return canvas; +        })(), +        setStatus: function(text) { +          if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; +          if (text === Module.setStatus.last.text) return; +          var now = Date.now(); +          Module.setStatus.last.time = now; +          Module.setStatus.last.text = text; +          statusElement.innerHTML = text; +        }, +        totalDependencies: 0, +        monitorRunDependencies: function(left) { +          this.totalDependencies = Math.max(this.totalDependencies, left); +          Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.'); +        } +      }; +      Module.setStatus('Downloading...'); +      window.onerror = function() { +        Module.setStatus('Exception thrown, see JavaScript console'); +        Module.setStatus = function(text) { +          if (text) console.error('[post-exception status] ' + text); +        }; +      }; +    </script> +    {{{ SCRIPT }}} +  </body> +</html> | 
