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authorkartofen <mladenovnasko0@gmail.com>2023-04-12 23:33:50 +0300
committerkartofen <mladenovnasko0@gmail.com>2023-04-12 23:33:50 +0300
commit8270ca448dd86517468872d9fc26f0f5d402864a (patch)
treed55590d4e1812a0d31e2fdb69668b78352eab950 /circle-thingy/main.c
cirlce-thingy doneHEADmaster
Diffstat (limited to 'circle-thingy/main.c')
-rw-r--r--circle-thingy/main.c124
1 files changed, 124 insertions, 0 deletions
diff --git a/circle-thingy/main.c b/circle-thingy/main.c
new file mode 100644
index 0000000..38ba0fb
--- /dev/null
+++ b/circle-thingy/main.c
@@ -0,0 +1,124 @@
+#include <stdio.h>
+#include <stdbool.h>
+
+#ifdef PLATFORM_WEB
+ #include RAYLIB_SRC
+#else
+ #include <raylib.h>
+#endif
+
+// game coords to screen coords
+#define GTOS(n) ((n) * (SH) / 2)
+#define GTOSV(n) ((Vector2){(GTOS(n.x)), (GTOS(n.y))})
+// screen coords to game coords
+#define STOG(n) ((n) / (SH) * 2)
+#define STOGV(n) ((Vector2){(STOG(n.x)), (STOG(n.y))})
+
+#define IN_RANGE(x, y, z) (((x) > ((y) - (z))) && ((x) < ((y) + (z))))
+#define IN_RANGEV(a, b, c) ((IN_RANGE(a.x, b.x, c)) && (IN_RANGE(a.y, b.y, c)))
+
+int SW = 1200;
+int SH = 800;
+int MAX_ITER = 50;
+
+Vector2 a = {-1, 0};
+Vector2 b = { 1, 0};
+
+char text[1024];
+
+Vector2 median(Vector2 p1, Vector2 p2)
+{
+ return (Vector2){(p1.x + p2.x)/2, (p1.y + p2.y)/2};
+}
+
+void calc_points(Vector2 p1, Vector2 p2, Vector2 q)
+{
+ static int iter = 0;
+ if(iter++ >= MAX_ITER) {
+ sprintf(text, "iter: %d; x: %f; y: %f", iter-1, p1.x, -p1.y);
+ iter = 0;
+ return;
+ }
+
+ DrawLineV(GTOSV(p1), GTOSV(p2), (iter % 2 == 0) ? RED : BLUE);
+
+ calc_points(q, median(p1, p2), p2);
+}
+
+int main(void)
+{
+ InitWindow(SW, SH, "circle thingy");
+ SetTargetFPS(60);
+ SetWindowState(FLAG_WINDOW_RESIZABLE);
+
+ printf("\n----------------------- Instructions -----------------------\n");
+ printf("Use WASD to move around\n");
+ printf("Use Q and E increase or decrease the iterations\n");
+ printf("Use the mouse to move the points and to zoom in or out\n");
+ printf("------------------------------------------------------------\n");
+
+ Camera2D camera = {0};
+ camera.zoom = 1.0f;
+
+ while (!WindowShouldClose())
+ {
+ // for resizing
+ SW = GetScreenWidth();
+ SH = GetScreenHeight();
+ camera.offset = (Vector2){SW/2.0f, SH/2.0f};
+
+ if(IsKeyDown(KEY_W)) camera.target.y -= 500.0f * GetFrameTime();
+ if(IsKeyDown(KEY_A)) camera.target.x -= 500.0f * GetFrameTime();
+ if(IsKeyDown(KEY_S)) camera.target.y += 500.0f * GetFrameTime();
+ if(IsKeyDown(KEY_D)) camera.target.x += 500.0f * GetFrameTime();
+ if(IsKeyPressed(KEY_Q)) MAX_ITER++;
+ if(IsKeyPressed(KEY_E)) MAX_ITER--;
+ camera.zoom += ((float)GetMouseWheelMove()*0.05f);
+
+ static bool a_moving = false;
+ static bool b_moving = false;
+
+ BeginDrawing();
+ ClearBackground(RAYWHITE);
+
+ BeginMode2D(camera);
+ DrawCircleLines(0, 0, GTOS(1), BLACK);
+ DrawLine(GTOS(0), GTOS(1), GTOS(0), GTOS(-1), BLACK);
+ DrawLine(GTOS(1), GTOS(0), GTOS(-1), GTOS(0), BLACK);
+
+ DrawCircleV(GTOSV(a), 10, BLUE);
+ DrawCircleV(GTOSV(b), 10, RED);
+
+ // moving the point a
+ if(IN_RANGEV(GetScreenToWorld2D(GetMousePosition(), camera), GTOSV(a), 10)
+ || a_moving) {
+ DrawCircleLines(GTOS(a.x), GTOS(a.y), 13, BLUE);
+
+ if(IsMouseButtonDown(MOUSE_BUTTON_LEFT) && !b_moving) {
+ a = STOGV(GetScreenToWorld2D(GetMousePosition(), camera));
+ a_moving = true;
+ } else a_moving = false;
+ }
+
+ // moving the point b
+ if(IN_RANGEV(GetScreenToWorld2D(GetMousePosition(), camera), GTOSV(b), 10)
+ || b_moving) {
+ DrawCircleLines(GTOS(b.x), GTOS(b.y), 13, RED);
+
+ if(IsMouseButtonDown(MOUSE_BUTTON_LEFT) && !a_moving) {
+ b = STOGV(GetScreenToWorld2D(GetMousePosition(), camera));
+ b_moving = true;
+ } else b_moving = false;
+ }
+
+ calc_points((Vector2){0, -1}, a, b);
+ EndMode2D();
+
+ DrawFPS(10, 10);
+ DrawText(text, 100, 10, 30, DARKGREEN);
+ EndDrawing();
+ }
+
+ CloseWindow();
+ return 0;
+}