1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
|
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>
// TODO: - make it more memory efficient by allocating only
// the need amount of level for each letter
// - add more than 64 bits "types" for more tokens
// and more characters
// - add easier way to write chars to bits (maybe a singe string)
#define ARR_LENGTH(arr) (sizeof(arr)/sizeof(*arr))
#define popcount(x) (__builtin_popcount(x))
#define MAPPED_CHARS 32
#define TOKENS(X) \
X(TOKEN_NONE) \
X(TOKEN_TEST) \
X(TOKEN_RETARDED) \
X(TOKEN_WOW) \
X(TOKEN_TITS) \
X(TOKEN_RPAREN) \
X(TOKEN_LPAREN)
#define TOKEN_ENUM(a) a,
#define TOKEN_STRING(a) #a,
enum token {
TOKENS(TOKEN_ENUM)
};
const char * const to_string[] = {
TOKENS(TOKEN_STRING)
};
const struct {
char *s;
enum token t;
} strings[] = {
{"test", TOKEN_TEST},
{"retarded", TOKEN_RETARDED},
{"wow", TOKEN_WOW},
{"tits", TOKEN_TITS},
};
const uint8_t char_to_bit[256] = {
['a'] = 2, ['b'] = 3, ['c'] = 4, ['d'] = 5, ['e'] = 6, ['f'] = 7,
['g'] = 8, ['h'] = 9, ['i'] = 10, ['j'] = 11, ['k'] = 12, ['l'] = 13,
['m'] = 14, ['n'] = 15, ['o'] = 16, ['p'] = 17, ['q'] = 18, ['r'] = 19,
['s'] = 20, ['t'] = 21, ['u'] = 22, ['v'] = 23, ['w'] = 24, ['x'] = 25,
['y'] = 26, ['z'] = 27, [ 0 ] = 1, [' '] = 1
};
const enum token separators[] = {
['{'] = TOKEN_LPAREN,
['}'] = TOKEN_RPAREN
};
struct level {
uint64_t bit_mask;
uint64_t *token_masks;
};
struct level start_level = {0};
struct level *bit_to_ptr[MAPPED_CHARS] = {0};
static size_t num_levels;
#define CHAR_TO_PTR(c) (bit_to_ptr[char_to_bit[c]])
int compile_tables(void)
{
// max number of levels
for(size_t i = 0; i < ARR_LENGTH(strings); i++)
if(strlen(strings[i].s) > num_levels) num_levels = strlen(strings[i].s);
// allocated levels
for(size_t i = 0; i < MAPPED_CHARS; i++) {
bit_to_ptr[i] = calloc(num_levels, sizeof(*bit_to_ptr[i]));
if(!bit_to_ptr[i]) return 1;
}
// BUG: everything is repeated for the start_level
// populate bit_masks
for(size_t i = 0; i < ARR_LENGTH(strings); i++) {
struct level *l = &start_level;
for(size_t j = 0; j < strlen(strings[i].s)+1; j++) {
uint8_t bit = char_to_bit[strings[i].s[j]];
l->bit_mask |= 1 << bit;
l = &bit_to_ptr[bit][j];
}
}
// allocate token_masks
// NOTE: start_level alloc'd many times, so realloc is used
for(size_t i = 0; i < MAPPED_CHARS; i++) {
struct level *l = &start_level;
for(size_t j = 0; j < num_levels + 1; j++) {
l->token_masks = realloc(l->token_masks, popcount(l->bit_mask)
* sizeof(*l->token_masks));
memset(l->token_masks, 0, popcount(l->bit_mask)
* sizeof(*l->token_masks));
l = &bit_to_ptr[i][j];
}
}
// populate token_masks
for(size_t i = 0; i < ARR_LENGTH(strings); i++) {
struct level *l = &start_level;
for(size_t j = 0; j < strlen(strings[i].s)+1; j++) {
uint8_t bit = char_to_bit[strings[i].s[j]];
uint8_t idx = popcount(l->bit_mask & ((1 << bit) - 1));
l->token_masks[idx] |= 1 << strings[i].t;
l = &bit_to_ptr[bit][j];
}
}
return 0;
}
void print_tables(void)
{
for(size_t i = 0; i < 256; i++)
for(size_t j = 0; j < num_levels; j++)
if(CHAR_TO_PTR(i)[j].bit_mask) {
printf("%c, %d, %32b ", (char)i, j, CHAR_TO_PTR(i)[j].bit_mask);
printf("{ ");
for(size_t k = 0; k < popcount(CHAR_TO_PTR(i)[j].bit_mask); k++)
printf("%b ", CHAR_TO_PTR(i)[j].token_masks[k]);
printf(" }\n");
}
printf(" %32b ", start_level.bit_mask);
printf("{ ");
for(size_t k = 0; k < popcount(start_level.bit_mask); k++)
printf("%b ", start_level.token_masks[k]);
printf(" }\n");
printf(" %32s\n", "zyxwvutsrqponmlkjihgfedcbaE ");
}
int tokenize_string(char *string, enum token *t, size_t t_len)
{
size_t ntokens = 0;
size_t i = 0;
size_t off = 0;
while(i < strlen(string) + 1) {
uint64_t token_mask = ~(uint64_t)0;
while(1) {
struct level *l = (i-off == 0)
? &start_level
: &bit_to_ptr[char_to_bit[string[i-1]]][i-1-off];
uint8_t bit = (separators[string[i]])
? 1
: char_to_bit[string[i]];
if((l->bit_mask & (1 << bit)) == 0) {
token_mask = 0;
while(!separators[string[i]] && char_to_bit[string[i]] != 1) i++;
break;
}
uint64_t idx = popcount(l->bit_mask & ((1 << bit) - 1));
token_mask &= l->token_masks[idx];
if(bit == 1) break;
i++;
}
// BUG: not checking of ntokens is in t_len
if(token_mask)
t[ntokens++] = __builtin_ctz(token_mask);
else if(off != i) t[ntokens++] = TOKEN_NONE;
if(separators[string[i]])
t[ntokens++] = separators[string[i]];
off = ++i;
}
return ntokens;
}
void free_tables(void)
{
free(start_level.token_masks);
for(size_t i = 0; i < MAPPED_CHARS; i++) {
for(size_t j = 0; j < num_levels; j++) {
if(bit_to_ptr[i][j].token_masks)
free(bit_to_ptr[i][j].token_masks);
}
free(bit_to_ptr[i]);
}
}
// exit with a given code, default is 1
#define DIE(...) (printf("ERROR %s:%d\n", __FILE__, __LINE__), __VA_OPT__(exit(__VA_ARGS__),) exit(1), 1)
int main(void)
{
compile_tables() && DIE();
enum token t[120] = {0};
size_t ntokens = tokenize_string("tits tits2 retarded wow{tits}test test }}{{test", t, 120);
ntokens || DIE(10);
for(size_t i = 0; i < ntokens; i++)
printf("%s\n", to_string[t[i]]);
print_tables();
free_tables();
return 0;
}
|