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-rw-r--r--src/player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/player.h b/src/player.h
index c627bcf..3e957e9 100644
--- a/src/player.h
+++ b/src/player.h
@@ -8,8 +8,8 @@ typedef struct player {
struct xyz pos, velocity; // vectors for the player
float angle, anglesin, anglecos; // angle, and its sine and cosine
size_t sector; // the sector that the player is in
- float stand_height, duck_height, head_margin; // eyeheights; minimum margin between current height and celling
- bool ground, falling, moving, ducking;
+ float stand_height, duck_height, head_margin, knee_height; // eyeheights; minimum margin between current height and celling; maximum height objects the player can walk over
+ bool moving, ducking;
} player_t;
void player_default(player_t *player);