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-rw-r--r--src/sector.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/sector.h b/src/sector.h
index 8315ee6..438184b 100644
--- a/src/sector.h
+++ b/src/sector.h
@@ -19,7 +19,9 @@ typedef struct {
player_t player; // the player (should be an array in the future)
} map_t;
-int map_draw(map_t *map, uint SW, uint SH);
+int map_draw(map_t *map, int SW, int SH); // SW and SH should be uint
+void map_player_sector(map_t *map);
+
int map_load(map_t *map, char *filename);
void map_unload(map_t *map);