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authorkartofen <mladenovnasko0@gmail.com>2022-08-10 19:15:03 +0300
committerkartofen <mladenovnasko0@gmail.com>2022-08-10 19:15:03 +0300
commit0fa1aacd92c2d6b48f07e29f4175524b82018280 (patch)
treee57cfa56c41dba23711f2508e3f18ed4b06d0b78
parent11eef2f8462d8efbe0fbf3a74573600a6517c7d1 (diff)
add more demos
-rw-r--r--README.md2
-rw-r--r--demo/demo0.png (renamed from demo/demo.png)bin301 -> 301 bytes
-rw-r--r--demo/demo1.pngbin0 -> 1537 bytes
3 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index 8abdf8c..2334948 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@
This an implementation of very primitive tile-based wave function collapse.
It uses tiles to generate an image, similar to this:
-![Demo of the program](demo/demo.png)
+![Demo 0 of the program](demo/demo0.png) ![Demo 1 of the program](demo/demo1.png)
It generates the tiles as ppm, then generates the image, similar to the demo image as ppm. There is a script to turn the ppm files into png using imagemagick.
diff --git a/demo/demo.png b/demo/demo0.png
index 82498c6..82498c6 100644
--- a/demo/demo.png
+++ b/demo/demo0.png
Binary files differ
diff --git a/demo/demo1.png b/demo/demo1.png
new file mode 100644
index 0000000..e7bd6fa
--- /dev/null
+++ b/demo/demo1.png
Binary files differ