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#ifndef TYPEDEF_H
#define TYPEDEF_H

// useful definitions

// max tiles that can be loaded
#define TILES_CAP 128
// max amount of tiles in a tilemap that is being generated
#define TILEMAP_CAP 16384

#include <stdint.h>
#include <stddef.h>
typedef unsigned char small_t;
typedef uint64_t big_t;

#endif