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authorkartofen <mladenovnasko0@gmail.com>2023-04-15 18:27:29 +0300
committerkartofen <mladenovnasko0@gmail.com>2023-04-15 18:27:29 +0300
commitcf631e23e1d0e29edac2e13446bdd42235c111fc (patch)
tree141f85599c7bd47b3fcb0a3088a5ce117d6e18fd /src/sector.h
parent02ec17653ee5399eac67871dfd5fb193bb9dce2f (diff)
collision and depth shading
Diffstat (limited to 'src/sector.h')
-rw-r--r--src/sector.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/sector.h b/src/sector.h
index 438184b..b77c2c7 100644
--- a/src/sector.h
+++ b/src/sector.h
@@ -20,13 +20,13 @@ typedef struct {
} map_t;
int map_draw(map_t *map, int SW, int SH); // SW and SH should be uint
-void map_player_sector(map_t *map);
+void map_detect_collision(map_t *map);
int map_load(map_t *map, char *filename);
void map_unload(map_t *map);
-void map_print(map_t *map);
int map_save(map_t *map, char *filename);
+void map_print(map_t *map);
#endif