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This an implementation of very primitive tile-based wave function collapse.
It uses tiles to generate an image, similar to this:
-![Demo 0 of the program](demo/demo0.png) ![Demo 1 of the program](demo/demo1.png)
+![Demo 0 of the program](demo/demo0.png) ![Demo 1 of the program](demo/demo1.png)
It generates the tiles as ppm, then generates the image, similar to the demo image as ppm. There is a script to turn the ppm files into png using imagemagick.