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// comment this if you dont want to
// generate the tiles, only the
// tiles.dat file
#define GENERATE_PPM_TILES
/* The TILES are
-----------------------------------------------
|0: ... blank | 1: ... T-piece (down) |
| ... X symetry | ### T symetry |
| ... | .#. |
|-------------------+-------------------------|
|2: .#. cross | 3: ... bar |
| ### X symetry | ### I symetry |
| .#. | ... |
|-------------------+-------------------------|
|4: .#. corner | |
| .## T symetry | |
| ... | |
-----------------------------------------------
The number are the tile indexes, the values that you
need to put in the tiles_to_load array
*/
// Array for which tiles to include the tiles.dat
int tiles_to_load[] = {
0,
1,
};
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