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// comment this if you dont want to
// generate the tiles, only the
// tiles.dat file
#define GENERATE_PPM_TILES

/* The TILES are

-----------------------------------------------
|0: ...  blank      |  1: ...  T-piece (down) |
|   ...  X symetry  |     ###  T symetry      |
|   ...             |     .#.                 |
|-------------------+-------------------------|
|2: .#.  cross      |  3: ...  bar            |
|   ###  X symetry  |     ###  I symetry      |
|   .#.             |     ...                 |
|-------------------+-------------------------|
|4: .#.  corner     |                         |
|   .##  T symetry  |                         |
|   ...             |                         |
-----------------------------------------------

The number are the tile indexes, the values that you
need to put in the tiles_to_load array

 */

// Array for which tiles to include the tiles.dat
int tiles_to_load[] = {
    0,
    1,
};